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A '''Toy''' is a plaything meant for children. In the [[Sandersons' House]] toys came to life once [[The Sandersons' Giga-Robo]] told the [[Alien]]s that it was his first wish. They all loved Giga-Robo for that. They all became sad once Giga-Robo had to shut down. They only come alive when the family isn't around. [[Chibi-Robo]] interacts with them quite well. Once Chibi-Robo has helped them out enough, most toys will give Chibi-Robo a [[Sticker]]. Once Chibi-Robo reactivates Giga-Robo, they all became really happy.
A '''Toy''' is a plaything meant for children. In the [[Sandersons' House]], all the toys came to life once [[The Sandersons' Giga-Robo|Giga-Robo]] told the [[Alien]]s that it was his first wish. They all loved Giga-Robo for this. They soon became sad once Giga-Robo had to be shut down. They only come alive when the family isn't around. [[Chibi-Robo]] interacts with them quite well. Once [[Chibi-Robo]] has helped them out enough, most toys will give Chibi-Robo a [[Sticker]]. Once Chibi-Robo reactivates [[Giga-Robo]], they all became really happy.


In ''[[Chibi-Robo!: Park Patrol]]'' toys were alive once again. The first toy met, [[Francois]] gave a different Chibi-Robo the first [[cartridge]], the [[Repairs]]. After a toy in [[town]] has become really sad because of [[Sergeant Smogglor]]'s [[ZAPOW]], Chibi-Robo can recharge them by plugging into its heart, if Chibi-Robo has enough [[Watt]]s, and cause the toy to want to help out the [[park]]. The toy will fulfil [[Park Project]]s when they are asked and given enough Watts. Once they fulfil a certain amount of Park Projects they are out of juice. They will stop working for you until you find them in a cardboard box or trash bag in town and recharge them again. They will give you a sticker once their dream has been fulfilled. The only toy that won't work for you is [[General Greenthumb]] who helps defeat [[Miasmo]].
In ''[[Chibi-Robo!: Park Patrol]]'', toys are alive once again. The first toy met, [[Francois]], gives a different Chibi-Robo the first [[cartridge]], Repairs. After a toy in [[town]] has fainted from [[Sergeant Smogglor|Sergeant Smogglor's]] ZAPOW attack, Chibi-Robo can recharge them by plugging into its heart, if Chibi-Robo has enough [[Watt]]s, and cause the toy to want to help out the [[park]]. The toy will fulfill [[:Category:Park Projects|Park Projects]] when they are asked and given enough Watts. Once they fulfill a certain amount of Park Projects they are out of juice. They will stop working for you until you find them in a cardboard box or trash bag in town and recharge them again. They will give you a sticker once their dream has been fulfilled. The only toy that won't work for you is [[General Greenthumb]], who helps in defeating [[Miasmo]].
==Toys in [http://chibirobo.wikia.com/wiki/Chibi-Robo! Chibi-Robo! : Plug into Adventure]==
 
*[http://chibirobo.wikia.com/wiki/Sophie Sophie]
In ''[[Chibi-Robo!: Zip Lash]]'', toys are still alive. Each toy resides in one of the game's worlds. They move between each of the [[stage]]s in that world whenever Chibi-Robo completes a stage. If Chibi-Robo is in the same stage as the toy, he can find a [[mysterious portal]] in the stage. It can be entered to warp Chibi-Robo to a room with the toy in question. The first time this is done for each toy, an introductory cutscene occurs. Afterward, the toy asks Chibi-Robo for a specific [[snack]], a type of collectable in the game. The snack requested is always one that is obtained from one of the stages in the same world. Chibi-Robo can offer a toy any snack, but they only accept their current request. After receiving the snack, the toy talks about the snack in a cutscene, and this coversation is added to the [[Album]] in the [[Chibi-PC]]. They also give Chibi-Robo [[Moolah]] as a reward. The toy then requests another snack. However, if Chibi-Robo gives them too many snacks in a single session, they will not make a new request until after Chibi-Robo leaves their room. Each toy asks for all nine snacks found in the same world, and once all nine have been provided, they give Chibi-Robo an [[outfit]] based on them. Afterward, they can be talked to once per stage for 50 Moolah. Toys have responses to being hit with the [[Chibi-Plug]]. After Chibi-Robo leaves the room of a toy with the same mysterious portal, the portal closes behind him. This means Chibi-Robo cannot return to the toy's room until the stage is completed or otherwise exited. Each toy also narrates the descriptions for their [[Figure]].
*[http://chibirobo.wikia.com/wiki/Drake_Redcrest Drake Redcrest]
 
*[http://chibirobo.wikia.com/wiki/Sarge Sarge]
==Toys in ''[[Chibi-Robo! Plug Into Adventure!]]''==
*[http://chibirobo.wikia.com/wiki/Free_Ranger Free Rangers]
*[[Sophie]]
*[http://chibirobo.wikia.com/wiki/Captain_Plankbeard Captain Plankbeard]
*[[Space Hunter Drake Redcrest|Drake Redcrest]]
*[http://chibirobo.wikia.com/wiki/The_Great_Peekoe The Great Peekoe]
*[[Sarge]]
*[http://chibirobo.wikia.com/wiki/Sunshine Sunshine]
*[[Free Rangers]]
*[http://chibirobo.wikia.com/wiki/Mort Mort]
*[[Captain Plankbeard]]
*[http://chibirobo.wikia.com/wiki/Princess_Pitts Princess Pitts]
*[[The Great Peekoe]]
*Mini Mort
*[[Sunshine]]
*Lil' Pitts
*[[Mort]]
*[http://chibirobo.wikia.com/wiki/Dinah Dinah]
**Mini Morts
*[http://chibirobo.wikia.com/wiki/Funky_Phil Funky Phil]
*[[Princess Pitts]]
*[http://chibirobo.wikia.com/wiki/Freaky_Phil Freaky Phil]
**Li'l Pitts
*[http://chibirobo.wikia.com/wiki/Phillies Phillies]
*[[Dinah]]
*[[Funky Phil]]
*[[Freaky Phil]]
*[[Phillies]]
 
==Toys in ''[[Chibi-Robo! Park Patrol]]''==
*[[Bull]]
*[[Chassy GT|Chassy]]
*[[Francois]]
*[[General Greenthumb]]/Sergeant Smogglor
*[[Kid Kombo]]
*[[Molly Maple Leaf]]
*[[Pop and Fizz]]
*[[Tampa]]
 
==Toys in ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]''==
*[[Acapella]]
*[[Free Rangers]]
*[[Habanero]]
*[[Iberiko|Iberico]]
*[[Ketchup]]
*[[Mesa]]
*[[Skullton]]
 
==Toys in ''[[Chibi-Robo! Photo Finder]]''==
*[[Space Hunter Drake Redcrest]]
*[[Super Geotron X]]
*[[Ketschburg and Mostardin]]
*[[Squid Vicious]]
*[[Laroque]]
*[[Moppi]]
 
==Toys in [[Chibi-Robo! Zip Lash]]==
*[[Toby]]
*[[Crash]]
*[[Birdie]]
*[[Krushelmeyer]]
*[[Space Hunter Drake Redcrest|Drake Redcrest]]
*[[Peggy]]
[[Category:Toys]]
[[Category:Toys]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Chibi-Robo! Plug Into Adventure!]]
[[Category:Chibi-Robo! Plug Into Adventure!]]
[[Category:Chibi-Robo! Park Patrol]]
[[Category:Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]
[[Category:Chibi-Robo! Photo Finder]]
[[Category:Chibi-Robo! Zip Lash]]
[[Category:Articles in need of rewriting]]
[[Category:Articles in need of images]]

Latest revision as of 23:48, 30 September 2024

A Toy is a plaything meant for children. In the Sandersons' House, all the toys came to life once Giga-Robo told the Aliens that it was his first wish. They all loved Giga-Robo for this. They soon became sad once Giga-Robo had to be shut down. They only come alive when the family isn't around. Chibi-Robo interacts with them quite well. Once Chibi-Robo has helped them out enough, most toys will give Chibi-Robo a Sticker. Once Chibi-Robo reactivates Giga-Robo, they all became really happy.

In Chibi-Robo!: Park Patrol, toys are alive once again. The first toy met, Francois, gives a different Chibi-Robo the first cartridge, Repairs. After a toy in town has fainted from Sergeant Smogglor's ZAPOW attack, Chibi-Robo can recharge them by plugging into its heart, if Chibi-Robo has enough Watts, and cause the toy to want to help out the park. The toy will fulfill Park Projects when they are asked and given enough Watts. Once they fulfill a certain amount of Park Projects they are out of juice. They will stop working for you until you find them in a cardboard box or trash bag in town and recharge them again. They will give you a sticker once their dream has been fulfilled. The only toy that won't work for you is General Greenthumb, who helps in defeating Miasmo.

In Chibi-Robo!: Zip Lash, toys are still alive. Each toy resides in one of the game's worlds. They move between each of the stages in that world whenever Chibi-Robo completes a stage. If Chibi-Robo is in the same stage as the toy, he can find a mysterious portal in the stage. It can be entered to warp Chibi-Robo to a room with the toy in question. The first time this is done for each toy, an introductory cutscene occurs. Afterward, the toy asks Chibi-Robo for a specific snack, a type of collectable in the game. The snack requested is always one that is obtained from one of the stages in the same world. Chibi-Robo can offer a toy any snack, but they only accept their current request. After receiving the snack, the toy talks about the snack in a cutscene, and this coversation is added to the Album in the Chibi-PC. They also give Chibi-Robo Moolah as a reward. The toy then requests another snack. However, if Chibi-Robo gives them too many snacks in a single session, they will not make a new request until after Chibi-Robo leaves their room. Each toy asks for all nine snacks found in the same world, and once all nine have been provided, they give Chibi-Robo an outfit based on them. Afterward, they can be talked to once per stage for 50 Moolah. Toys have responses to being hit with the Chibi-Plug. After Chibi-Robo leaves the room of a toy with the same mysterious portal, the portal closes behind him. This means Chibi-Robo cannot return to the toy's room until the stage is completed or otherwise exited. Each toy also narrates the descriptions for their Figure.

Toys in Chibi-Robo! Plug Into Adventure!

Toys in Chibi-Robo! Park Patrol

Toys in Okaeri! Chibi-Robo! Happy Richie Ōsōji!

Toys in Chibi-Robo! Photo Finder

Toys in Chibi-Robo! Zip Lash