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{{ | {{Infobox Game | ||
| | |title={{PAGENAME}} | ||
|image=PIA NTSC box.jpg | |||
PIA NTSC box | |developer=skip Ltd. | ||
|publisher=Nintendo | |||
|platforms=Nintendo GameCube | |||
|release={{vgrelease|JP=June 23, 2005|NA=February 8, 2006|PAL=May 26, 2006}} | |||
|languages=English, Japanese | |||
|genre=Platform, Adventure | |||
|developer = | |ratings={{ESRB|E10+}} {{PEGI|7v}} {{CERO|A}} | ||
|publisher = Nintendo | |media=GameCube Game Disc | ||
}} | |||
{{See also|Chibi-Robo (disambiguation)}} | |||
'''''Chibi-Robo! Plug Into Adventure!''''' (ちびロボ!) is the first installment in the [[Chibi-Robo! (series)|''Chibi-Robo!'' series]], and was first released for the Nintendo GameCube in Japan in 2005. It was developed by [[Wikipedia: Skip Ltd.|skip Ltd.]] and published by Nintendo. The main objective of the game is to earn [[Happy Point]]s by making people happy, and eventually become the best [[Chibi-Robo]]. | |||
|platforms = Nintendo GameCube | |||
| | |||
| | |||
}}{{See also|Chibi-Robo (disambiguation)}} | |||
'''''Chibi-Robo! Plug Into Adventure!''''' is the first | |||
==Story== | ==Story== | ||
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When George purchases yet another toy, Helen locks herself in her room and tells him that she wants a divorce, prompting the rest of the family to do housework in an attempt to make up for it. Meanwhile, Chibi-Robo finds a strange pattern in the backyard and uses his radar to contact an alien species. Once the aliens land and greet him, Chibi-Robo uses a time machine made by the visitors to go into the past to find a code to enter a safe in the master bedroom containing Giga-Robo's leg. He returns to the present to open the safe, but several larger Spydorz are released and capture the Sandersons. It's revealed that George originally created the Spydorz to be friends with the Chibi-Robos, but his toy company reprogrammed them to be hostile (it is unknown why), causing George to quit his job. George upgrades Chibi-Robo's blaster weapon, allowing the small robot to defeat the Queen Spydor, recover Giga-Robo's missing leg, and rescue the Sandersons. George apologizes for lying to Helen, and the two reconcile. Once Chibi-Robo fully recharges Giga-Robo's battery, reattaches his missing leg, and finds the passcode needed to turn him on, he reactivates Giga-Robo, and the aliens meet them in the backyard. The aliens explain that the toys are able to walk and talk due to a request from Giga-Robo to give them life and to give all Giga-Robos infinite battery power to prevent their energy consumption. The aliens could not do the latter at the time and returned to their own planet to obtain the item necessary to grant Giga-Robo's wish. They then give Giga-Robo this ability, who shares it with Chibi-Robo and the rest of the robots in the world as well, eliminating the energy problem. | When George purchases yet another toy, Helen locks herself in her room and tells him that she wants a divorce, prompting the rest of the family to do housework in an attempt to make up for it. Meanwhile, Chibi-Robo finds a strange pattern in the backyard and uses his radar to contact an alien species. Once the aliens land and greet him, Chibi-Robo uses a time machine made by the visitors to go into the past to find a code to enter a safe in the master bedroom containing Giga-Robo's leg. He returns to the present to open the safe, but several larger Spydorz are released and capture the Sandersons. It's revealed that George originally created the Spydorz to be friends with the Chibi-Robos, but his toy company reprogrammed them to be hostile (it is unknown why), causing George to quit his job. George upgrades Chibi-Robo's blaster weapon, allowing the small robot to defeat the Queen Spydor, recover Giga-Robo's missing leg, and rescue the Sandersons. George apologizes for lying to Helen, and the two reconcile. Once Chibi-Robo fully recharges Giga-Robo's battery, reattaches his missing leg, and finds the passcode needed to turn him on, he reactivates Giga-Robo, and the aliens meet them in the backyard. The aliens explain that the toys are able to walk and talk due to a request from Giga-Robo to give them life and to give all Giga-Robos infinite battery power to prevent their energy consumption. The aliens could not do the latter at the time and returned to their own planet to obtain the item necessary to grant Giga-Robo's wish. They then give Giga-Robo this ability, who shares it with Chibi-Robo and the rest of the robots in the world as well, eliminating the energy problem. | ||
==Gameplay== | |||
The player controls Chibi-Robo, a 10cm tall robot, and must navigate the Sanderson home to clean up messes and throw away trash. Chibi-Robo can pull out drawers to climb on, hop up a short distance on small ledges in front of him, climb cords and ropes, and use his [[Chibi-Copter]] to safely get down from high areas. Chibi-Robo runs on a battery, and must be recharged by plugging the [[Chibi-Plug]] into an [[Outlet]] before the battery reaches zero to continue gameplay. At first, Chibi-Robo's battery only holds 60 [[Watt]]s, but is upgraded by 20 Watts by reaching [[Chibi-Ranking]] milestones, and is upgraded to infinite power by reactivating [[Giga-Robo]] and reaching #1 Chibi-Ranking. The Chibi-Ranking is increased by collecting [[Happy Point]]s, which are earned by cleaning up stains, throwing away trash, and helping other characters. Chibi-Robo can also collect [[Moolah]] which is used to purchase items on the Chibi-PC, or gambled with [[The Great Peekoe]]. Chibi-Robo uses [[Chibi-Tool]]s like the [[Toothbrush]] and [[Squirter]] to clean up stains, the [[Spoon]] to dig up dirt, and the [[Mug]] to avoid taking damage. He can use the [[Chibi-Blaster]] to destroy [[Spydorz]], open certain pathways, and reveal hidden [[Chibi-Door]]s. Several characters in the game have [[Stickers]] that are earned by completing their stories. | |||
==Characters== | ==Characters== | ||
===Chibi-Robo=== | |||
{{Main|Chibi-Robo}} | |||
[[File:NTR ChibiRoboDS char011.png|thumb|64px]] | |||
The titular character and controlled by the player, Chibi-Robo is a 10cm tall robot made by [[Citrusoft Robotics]], designed by [[George Ebisu]] with the purpose of making people happy. He has a [[Chibi-Plug]] which he uses to charge up his [[Watt|battery]] at [[Outlet]]s around the Sanderson household, activate [[Utilibot]]s, and open [[Chibi-Door]]s. While not being able to speak, Chibi-Robo can wear different [[Suit]]s to get various reactions from characters he interacts with. In addition to the [[Chibi-Gear]] made by Citrusoft, Chibi-Robo comes across various objects in the Sanderson home which he turns into [[Chibi-Tool]]s. This is the first model of Chibi-Robos developed by Citrusoft, after [[Giga-Robo]]s caused an energy crisis and were discontinued. | |||
{{clr}} | |||
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===Telly Vision=== | |||
{{Main|Telly Vision}} | |||
[[File:Telly Actual Size.png|thumb|64px]] | |||
Chibi-Robo's manager, Telly Vision, is a small flying TV-shaped [[Robots|robot]] made by [[Citrusoft Robotics]] who offers support to Chibi-Robo, speaking for him and giving him advice on how to reach the number one spot in the [[Chibi-Ranking]]s. His dream is to become a singer, already having a song, "[[Teriyaki Blues]]". Telly Vision has an excitable personality, being easy to startle or bring to tears. | |||
{{clr}} | |||
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===Giga-Robo=== | |||
{{Main|Giga-Robo}} | |||
A giant robot deactivated in the [[Basement]]. He shares a close relationship with all the other [[Toy]]s, but due to an energy crisis, he was deactivated. | |||
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===Jenny Sanderson=== | |||
{{Main|Jenny Sanderson}} | |||
The eight-year-old daughter who wears a Frog Costume all day and thinks she is a [[Frogs|Frog]]. | |||
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===George Sanderson=== | |||
{{Main|George Sanderson}} | |||
The unemployed father of the family. He quits his company without telling [[Mrs. Sanderson]], which makes her mad at him, especially since he keeps buying new [[Drake Redcrest]] toys without telling her. | |||
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===Helen Sanderson=== | |||
{{Main|Helen Sanderson}} | |||
After discovering her husband's resignation, she eventually ends up locking herself in her [[bedroom]] and threatens him with a divorce. | |||
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===Tao=== | |||
{{Main|Tao}} | |||
The dog of the family, also interacts with Chibi-Robo. | |||
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===Drake Redcrest=== | |||
{{Main|Drake Redcrest}} | |||
A hero from a very famous TV show. [[Mr. Sanderson]] is one of his many fans and has everything related to him, like a [[Mug]] and a [[Toothbrush]], both of which Chibi-Robo will use as [[Tools]]. | |||
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===Sophie=== | |||
{{Main|Sophie}} | |||
[[Tao|Tao's]] chew toy, who has a crush on Drake Redcrest and loves to watch his patrols. | |||
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===Free Rangers=== | |||
{{Main|Free Rangers}} | |||
An army of egg soldiers. | |||
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===Sarge=== | |||
{{Main|Sarge}} | |||
The leader of the Free Rangers. | |||
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===Captain Plankbeard=== | |||
{{Main|Captain Plankbeard}} | |||
An old pirate who wanders around the [[Basement]] and asks Chibi-Robo for several things in order to be able to sail again (like recovering [[The Scurvy Splinter|his ship]] or hiring a pirate crew, for example). | |||
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===The Great Peekoe=== | |||
{{Main|The Great Peekoe}} | |||
A strange toy who likes to meditate and "purify souls" (a gambling mini-game that can be used to make much [[Moolah]] in little time). | |||
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===Sunshine=== | |||
{{Main|Sunshine}} | |||
A bear starving for nectar. | |||
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===Princess Pitts=== | |||
{{Main|Princess Pitts}} | |||
A lovely princess living in [[Jenny's Room|Jenny's bedroom]]. | |||
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===Mort=== | |||
{{Main|Mort}} | |||
A mummy living under Jenny's bed with a crush on [[Princess Pitts]]. | |||
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===Dinah=== | |||
{{Main|Dinah}} | |||
A dinosaur made of bricks with a crush on [[Funky Phil]]. | |||
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===Funky Phil=== | |||
{{Main|Funky Phil}} | |||
Another toy, who loves to dance and ends up with a bunch of [[Phillies|sprouts]] who dance with him. | |||
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===Spydorz=== | |||
{{Main|Spydorz}} | |||
The evil spider robots designed by [[Mr. Sanderson]] and reprogrammed by his company in order to be hostile and evil to [[Chibi-Robo]]s everywhere. Chibi-Robo uses his [[Chibi-Blaster]] to destroy them and used their [[Scrap]] to build [[Utilibots]] in the [[Chibi-House/Plug Into Adventure!#Recyclotron|Recyclotron]] in order to help him reach otherwise impossible to reach spots or move around the house faster. | |||
==Development== | ==Development== | ||
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The European demo, on the other hand, exists completely intact in the European version of the game. It can be accessed by falling into the drain with the following Gecko Code active: | The European demo, on the other hand, exists completely intact in the European version of the game. It can be accessed by falling into the drain with the following Gecko Code active: | ||
2026644C 0000000B | {| | ||
|<pre>2026644C 0000000B | |||
0426644C 0000001D | 0426644C 0000001D | ||
E2000001 80008000</pre> | |||
E2000001 80008000 | |} | ||
==Sequels== | ==Sequels== | ||
It received a sequel in 2007 (2008 in Australia) called ''[[Chibi-Robo! Park Patrol]]''. In 2009, a third installment was released only in Japan, titled ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!|Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'', which takes place in the house of a grown-up [[Jenny]] from the first game. | It received a sequel in 2007 (2008 in Australia) called ''[[Chibi-Robo! Park Patrol]]''. In 2009, a third installment was released only in Japan, titled ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!|Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'', which takes place in the house of a grown-up [[Jenny]] from the first game. | ||
==Gallery== | ==Gallery== | ||
{{Gallery Link}} | |||
==Trivia== | ==Trivia== | ||
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*At the start of development (presumably 2002), the game's eventual director, Kenichi Nishi, was not part of the project. | *At the start of development (presumably 2002), the game's eventual director, Kenichi Nishi, was not part of the project. | ||
*In 2003, Nintendo producer Kensuke Tanabe discussed the game with Nintendo's Shigeru Miyamoto, and Miyamoto said "The character is pretty nice, so I think if Nishi works on the game it will be great." This led to Nintendo publishing the game instead of Bandai, and Nishi taking the duty of director. | *In 2003, Nintendo producer Kensuke Tanabe discussed the game with Nintendo's Shigeru Miyamoto, and Miyamoto said "The character is pretty nice, so I think if Nishi works on the game it will be great." This led to Nintendo publishing the game instead of Bandai, and Nishi taking the duty of director. | ||
*Some of the characters show graphical glitches when shot by the [[Chibi-Blaster]]. | *Some of the characters show graphical glitches when shot by the [[Chibi-Blaster]]. | ||
*The flag on the trophy in the basement behind the Great Peekoe is only one dimensional. If you go behind the trophy, you can't see the flag. | *The flag on the trophy in the basement behind the Great Peekoe is only one dimensional. If you go behind the trophy, you can't see the flag. | ||
*It became a part of the New Play Control! series in Japan for Wii on June 11, 2009. | |||
==References== | ==References== |