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Watts are given their official name in ''[[Chibi-Robo! Park Patrol]]'', where in addition to being used to power [[Chibi-Robo]], Watts are also used as a currency. Watts are accumulated when [[Chet]] converts any collected {{HappyPoints|link}} while Chibi-Robo is plugged into the [[Outlet]] in the [[Chibi-House]]. Chet converts {{HappyPoints}} into Watts at a set rate of 1:20, and stores the accumulated Watts in large battery reserves found to the left of the Chibi-House's Outlet. Each battery can hold up to 1,000 Watts, and the Watt Reserves up to a total of 99,999 Watts. These Watt Reserves are used as a currency to recharge Chibi-Robo, pay for items in the [[Chibi-PC#Chibi-Gear|Chibi-Gear shop]], and use [[Chibi-PC#Park Projects|Park Projects]] with the help of the [[Toy]]s. Each Toy has different costs for each Park Project, as well as different cost modifiers, and these costs change depending on the stage of their story they are in. When a toy is first met, as well as finding them after they run out of Watts, a pink heart with an Outlet will appear in front of them. By plugging into it, Chibi-Robo will give the toy 30 Watts from his own Battery to give them renewed energy. After completing a few Park Projects, each Toy will run out of Watts and need to be found and recharged again.
Watts are given their official name in ''[[Chibi-Robo! Park Patrol]]'', where in addition to being used to power [[Chibi-Robo]], Watts are also used as a currency. Watts are accumulated when [[Chet]] converts any collected {{HappyPoints|link}} while Chibi-Robo is plugged into the [[Outlet]] in the [[Chibi-House]]. Chet converts {{HappyPoints}} into Watts at a set rate of 1:20, and stores the accumulated Watts in large battery reserves found to the left of the Chibi-House's Outlet. Each battery can hold up to 1,000 Watts, and the Watt Reserves up to a total of 99,999 Watts. These Watt Reserves are used as a currency to recharge Chibi-Robo, pay for items in the [[Chibi-PC#Chibi-Gear|Chibi-Gear shop]], and use [[Chibi-PC#Park Projects|Park Projects]] with the help of the [[Toy]]s. Each Toy has different costs for each Park Project, as well as different cost modifiers, and these costs change depending on the stage of their story they are in. When a toy is first met, as well as finding them after they run out of Watts, a pink heart with an Outlet will appear in front of them. By plugging into it, Chibi-Robo will give the toy 30 Watts from his own Battery to give them renewed energy. After completing a few Park Projects, each Toy will run out of Watts and need to be found and recharged again.


Blooming Chibi-Robo's begin with a battery capacity of 100 Watts, but can purchase larger batteries in the Chibi-Gear shop as their [[Flower Count]] increases, as well as a Spare Battery if their Battery Watts reach zero.
Blooming Chibi-Robo's begin with a Battery Watt capacity of 100 Watts, but can purchase larger batteries in the Chibi-Gear shop as their [[Flower Count]] increases, as well as a Spare Battery if their Battery Watts reach zero.
{| class="wikitable" style="text-align: center;
{| class="wikitable" style="text-align: center;
!colspan="6"|Chibi-PC Chibi-Gear
!colspan="6"|Chibi-PC Chibi-Gear
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