Chibi-Robo! Plug Into Adventure!: Difference between revisions

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Tag: 2017 source edit
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Tag: 2017 source edit
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|media = GameCube Game Disc<br>Wii Optical Disc
|media = GameCube Game Disc<br>Wii Optical Disc
|released = '''Nintendo GameCube'''<br/>{{vgrelease|JP=June 23, 2005|NA=February 8, 2006|PAL=May 26, 2006}}
|released = '''Nintendo GameCube'''<br/>{{vgrelease|JP=June 23, 2005|NA=February 8, 2006|PAL=May 26, 2006}}
'''Nintendo Wii'''<br/>{{vgrelease|JP=11 June 2009}}
'''Nintendo Wii'''<br/>{{vgrelease|JP=June 11, 2009}}
|ESRB= {{ESRB|E10+}}
|ESRB= {{ESRB|E10+}}
|PEGI= {{PEGI|7v}}
|PEGI= {{PEGI|7v}}
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The game is set in the house of a dysfunctional family, the [[Sandersons]].
The game is set in the house of a dysfunctional family, the [[Sandersons]].


On [[Jenny Sanderson|Jenny Sanderson's]] eighth birthday, her father, [[George Sanderson]], purchases her a [[Chibi-Robo]], a small robot whose goal is to bring happiness to everyone. Because of the family's financial problems and Mr. Sanderson not having a job, [[Mrs. Sanderson]] (his wife) gets angry at Mr. Sanderson for spending so much Moolah during such a time.
On [[Jenny Sanderson|Jenny Sanderson's]] eighth birthday, her father, [[George Sanderson]], purchases her a [[Chibi-Robo]], a small robot whose goal is to bring happiness to everyone. Because of the family's financial problems and Mr. Sanderson not having a job, [[Mrs. Sanderson]] (his wife) gets angry at Mr. Sanderson for spending so much money during such a time.


Even though the family is in a critical financial situation, they celebrate [[Jenny]]'s birthday with Chibi-Robo and [[Telly Vision]]. [[Day Cycle|Night]] eventually comes and the family goes to sleep ([[Mr. Sanderson]] being forced to sleep on the couch as [[Mrs. Sanderson]] is still mad at him), while [[Chibi-Robo]] goes off to explore the house. He and Telly Vision soon find out that all the toys around the house can move and talk. Chibi-Robo befriends them and starts helping the toys out with their troubles. His adventure around the [[Sandersons' house]] continues. Eventually, Chibi-Robo finds a large robot in the basement with a missing leg called Giga-Robo, who was once a companion of the Sandersons, but had to be deactivated due to its high electricity consumption. Chibi-Robo attempts to revive Giga-Robo by fully charging its massive battery using the Giga-charger and makes it a goal to find Giga-Robo's missing leg, but is attacked by spider-like robots called Spydorz.
Even though the family is in a critical financial situation, they celebrate [[Jenny]]'s birthday with Chibi-Robo and [[Telly Vision]]. [[Day Cycle|Night]] eventually comes and the family goes to sleep ([[Mr. Sanderson]] being forced to sleep on the couch as [[Mrs. Sanderson]] is still mad at him), while [[Chibi-Robo]] goes off to explore the house. He and Telly Vision soon find out that all the toys around the house can move and talk. Chibi-Robo befriends them and starts helping the toys out with their troubles. His adventure around the [[Sandersons' house]] continues. Eventually, Chibi-Robo finds a large robot in the basement with a missing leg called Giga-Robo, who was once a companion of the Sandersons, but had to be deactivated due to its high electricity consumption. Chibi-Robo attempts to revive Giga-Robo by fully charging its massive battery using the Giga-charger and makes it a goal to find Giga-Robo's missing leg, but is attacked by spider-like robots called Spydorz.
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