Good Friends: Difference between revisions
(Revised my, uh, mistakes on the prerequisites for becoming a Good Friend. Recharging in a certain order has nothing to do with it, they just need to exist.) |
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[[File:Monkeyma.jpg|thumb|Kid Kombo becomes a Good Friend after completing all his dance classes.]] | [[File:Monkeyma.jpg|thumb|Kid Kombo becomes a Good Friend after completing all his dance classes.]] | ||
"Good Friends" are a mechanic explored in [[Chibi-Robo!|Chibi-Robo!: Plug Into Adventure]] , but more utilized in [[Chibi-Robo!: Park Patrol]] . This article focuses on its use in Chibi-Robo!: Park Patrol. | "'''Good Friends'''" are a mechanic explored in [[Chibi-Robo!|''Chibi-Robo!: Plug Into Adventure'']], but more utilized in [[Chibi-Robo!: Park Patrol|''Chibi-Robo!: Park Patrol'']]. This article focuses on its use in ''Chibi-Robo!: Park Patrol''. | ||
==Obtaining "Good Friend" Status== | ==Obtaining "Good Friend" Status== | ||
Each [[Toy]] that exists in the | Each [[Toy]] that exists in the city can become a Good Friend. This is triggered by using a Toy for Park Projects a certain number of times while having another Toy known to it. For example, [[Francois]] cannot become [[Chibi-Robo]]'s "Good Friend" unless [[Molly Maple Leaf|Molly Mapleleaf]] has been met, as it requires a cutscene where the two interact. | ||
<span style="font-size:20px;">Effects</span> | <span style="font-size:20px;">Effects</span> | ||
A Toy becoming Chibi's "Good Friend" increases the toy's skills ( | A Toy becoming Chibi's "Good Friend" increases the toy's skills (lower pricing for Park Projects) and allows the toy to complete more Park Projects before running out of juice. In addition, each Good Friend you obtain allows the erection of a [[Statues (Park Projects)|statue]] in their image, as a Park Project. Each statue attracts 10 extra visitors, but you can only have 1 up at a time. | ||
==Interactions== | ==Interactions== | ||
In order for certain characters to become a "Good Friend", certain other characters must exist to trigger a cutscene. Their synergies are as follows | In order for certain characters to become a "Good Friend", certain other characters must exist to trigger a cutscene. Their synergies are as follows: | ||
*In order for [[Francois]] to become free of his strings, Molly Mapleleaf must first be met. | |||
*In order for [[Chassy]] to become the Chassy GT, [[Kid Kombo]] must have been talked to at least once. | |||
* | *In order for [[Molly Maple Leaf]] to become a real tree, Francois must first have been met. | ||
* | *In order for [[Pop and Fizz|Pop]] to realize that he misses Fizz, Tampa must have first been met. | ||
* | *In order for [[Tampa]] to fulfill his fresh start, Chassy must have first been met. | ||
* | *In order for [[Bull]] to regain his colors, Pop and Fizz must be together or Kid Kombo must have been talked to at least once. | ||
* | [[Category:Chibi-Robo! Park Patrol]] | ||
* | [[Category:Game Mechanics]] | ||
[[Category:Miscellaneous]] |
Latest revision as of 04:41, 7 December 2023
"Good Friends" are a mechanic explored in Chibi-Robo!: Plug Into Adventure, but more utilized in Chibi-Robo!: Park Patrol. This article focuses on its use in Chibi-Robo!: Park Patrol.
Obtaining "Good Friend" Status
Each Toy that exists in the city can become a Good Friend. This is triggered by using a Toy for Park Projects a certain number of times while having another Toy known to it. For example, Francois cannot become Chibi-Robo's "Good Friend" unless Molly Mapleleaf has been met, as it requires a cutscene where the two interact.
Effects
A Toy becoming Chibi's "Good Friend" increases the toy's skills (lower pricing for Park Projects) and allows the toy to complete more Park Projects before running out of juice. In addition, each Good Friend you obtain allows the erection of a statue in their image, as a Park Project. Each statue attracts 10 extra visitors, but you can only have 1 up at a time.
Interactions
In order for certain characters to become a "Good Friend", certain other characters must exist to trigger a cutscene. Their synergies are as follows:
- In order for Francois to become free of his strings, Molly Mapleleaf must first be met.
- In order for Chassy to become the Chassy GT, Kid Kombo must have been talked to at least once.
- In order for Molly Maple Leaf to become a real tree, Francois must first have been met.
- In order for Pop to realize that he misses Fizz, Tampa must have first been met.
- In order for Tampa to fulfill his fresh start, Chassy must have first been met.
- In order for Bull to regain his colors, Pop and Fizz must be together or Kid Kombo must have been talked to at least once.