Time Cycle: Difference between revisions

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|appearances=''[[Chibi-Robo! Plug Into Adventure!]]''<br>''[[Chibi-Robo! Park Patrol]]''<br>''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]''
|appearances=''[[Chibi-Robo! Plug Into Adventure!]]''<br>''[[Chibi-Robo! Park Patrol]]''<br>''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]''
|related=[[Chibi-Ranking]]<br>[[Happy Point]]<br>[[Moolah]]
|related=[[Chibi-Ranking]]<br>[[Happy Point]]<br>[[Moolah]]
}}
}}{{See also|Timer (disambiguation)}}
The '''Time Cycle''' is the game mechanic that controls how time progresses, switching between Day and Night after a specific amount of time has passed. The Time Cycle mechanic is featured in ''[[Chibi-Robo! Plug Into Adventure!]]'', ''[[Chibi-Robo! Park Patrol]]'', and ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'', though in other ''Chibi-Robo!'' games, gameplay can also take place at different times of day, such as night. Generally, characters other than Chibi-Robo will be in different places than during the day.
The '''Time Cycle''' is the game mechanic that controls how time progresses, switching between Day and Night after a specific amount of time has passed. The Time Cycle mechanic is featured in ''[[Chibi-Robo! Plug Into Adventure!]]'', ''[[Chibi-Robo! Park Patrol]]'', and ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'', though in other ''Chibi-Robo!'' games, gameplay can also take place at different times of day, such as night. Generally, characters other than Chibi-Robo will be in different places than during the day.


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