Space Scrambler: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 11: Line 11:
|moolah=
|moolah=
}}
}}
The '''Space Scrambler''' is an item in ''[[Chibi-Robo! Plug Into Adventure!]]'', immediately available for purchase in the Online Shop of the [[Chibi-PC#Online Shop|Chibi-PC]] for 2980 [[Moolah]]. The Space Scrambler is a toy spaceship, and is used to get the Space Scrambler [[Sticker]]. In the Japanese version of ''Chibi-Robo! Plug Into Adventure!'', the Space Scrambler's design is different.
The '''Space Scrambler''' is an item in ''[[Chibi-Robo! Plug Into Adventure!]]'', immediately available for purchase in the Online Shop of the [[Chibi-PC#Online Shop|Chibi-PC]] for 2980 {{Moolah|link}}. The Space Scrambler is a toy spaceship, and is used to get the Space Scrambler [[Sticker]]. In the Japanese version of ''Chibi-Robo! Plug Into Adventure!'', the Space Scrambler's design is different.


=[[File:PIA Sticker Space Scrambler.png]] Sticker=
=[[File:PIA Sticker Space Scrambler.png]] Sticker=
After some of the [[Free Rangers]] go AWOL, Freebanks and Bama can be found on a shelf in the [[Foyer]] by a toy spaceship dressed in futuristic military uniforms, their dreams of being a pilot come true. If [[Chibi-Robo]] has purchased the Space Scrambler from the Online Shop in the [[Chibi-PC]], the Free Rangers will invite him to fly with them. Chibi-Robo will take out the Space Scrambler, and [[Telly Vision]] will sit in the front seat, with Chibi-Robo in the back. The Free Rangers explain the rules: Destroy the floating targets and make it to the goal within the time limit. Every time the Space Scrambler shoots, it will slow down. Stop shooting, and it will pick up speed. There are two types of targets, yellow targets worth 20 Score that break in one shot, and red targets worth 100 Score that break in three shots. In total, there are 36 yellow and 6 red targets, for a maximum possible Score of 1320. Once the Space Scrambler crosses the finish line, the remaining time is multiplied by 10 and added to the Score earned, the result being recorded as Points, and Fairbanks and Bama each give Chibi-Robo [[Happy Point]]s based on the Rank earned. To earn the Space Scrambler [[Sticker]], Chibi-Robo must get an S Rank result in the minigame by earning 1250 or more Points.
After some of the [[Free Rangers]] go AWOL, Freebanks and Bama can be found on a shelf in the [[Foyer]] by a toy spaceship dressed in futuristic military uniforms, their dreams of being a pilot come true. If [[Chibi-Robo]] has purchased the Space Scrambler from the Online Shop in the [[Chibi-PC]], the Free Rangers will invite him to fly with them. Chibi-Robo will take out the Space Scrambler, and [[Telly Vision]] will sit in the front seat, with Chibi-Robo in the back. The Free Rangers explain the rules: Destroy the floating targets and make it to the goal within the time limit. Every time the Space Scrambler shoots, it will slow down. Stop shooting, and it will pick up speed. There are two types of targets, yellow targets worth 20 Score that break in one shot, and red targets worth 100 Score that break in three shots. In total, there are 36 yellow and 6 red targets, for a maximum possible Score of 1320. Once the Space Scrambler crosses the finish line, the remaining time is multiplied by 10 and added to the Score earned, the result being recorded as Points, and Fairbanks and Bama each give Chibi-Robo {{HappyPoints|link}} based on the Rank earned. To earn the Space Scrambler [[Sticker]], Chibi-Robo must get an S Rank result in the minigame by earning 1250 or more Points.


{| class="wikitable" style="text-align: center;
{| class="wikitable" style="text-align: center;
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
4,109

edits