Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
4,109
edits
No edit summary Tag: 2017 source edit |
mNo edit summary |
||
Line 1: | Line 1: | ||
[[ | {{Infobox Game Mechanic | ||
|name=Time Cycle | |||
|image=PIA Icon Sun.png | |||
|purpose=Progression | |||
|appearances=''[[Chibi-Robo! Plug Into Adventure!]]''<br>''[[Chibi-Robo! Park Patrol]]''<br>''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'' | |||
|related=[[Chibi-Ranking]]<br>[[Happy Point]]<br>[[Moolah]] | |||
}} | |||
The '''Time Cycle''' is the game mechanic that controls how time progresses, switching between Day and Night after a specific amount of time has passed. The Time Cycle mechanic is featured in ''[[Chibi-Robo! Plug Into Adventure!]]'', ''[[Chibi-Robo! Park Patrol]]'', and ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'', though in other ''Chibi-Robo!'' games, gameplay can also take place at different times of day, such as night. Generally, characters other than Chibi-Robo will be in different places than during the day. | |||
=''Chibi-Robo! Plug Into Adventure!''= | =''Chibi-Robo! Plug Into Adventure!''= | ||
The | The Time Cycle in ''[[Chibi-Robo! Plug Into Adventure!]]'' is split into daytime and nighttime, controlled by which Timer is active. There are three different Timers: Timer 5, Timer 10, and Timer 15, which set the length of a cycle to 5 minutes, 10 minutes, or 15 minutes, respectively. All three can be purchased in the [[Chibi-PC]] Online Shop from the beginning of the game. To change the length of the current Time Cycle, simply purchase the Timer with the desired amount of minutes. | ||
{| class=" | {| class="wikitable" style="text-align: center; | ||
!colspan="6"|Chibi-PC Online Shop | |||
! | |||
|- | |- | ||
| | |'''Icon''' | ||
| | |'''Name''' | ||
| | |'''Description''' | ||
| | |'''Use''' | ||
| | |'''Availability''' | ||
| | |'''Price''' | ||
|- | |- | ||
|[[File:PIA_Item_Timer.png]] | |||
|Timer 5 | |||
| | |Five minutes for half a day. The initial time setting. | ||
|Changes Time Cycle timer to 5 minutes. | |||
|When current Timer is not Timer 5 | |||
|[[File:PIA moolah.png|link=Moolah]]<br />5 | |||
|- | |- | ||
| | |[[File:PIA_Item_Timer.png]] | ||
| | |Timer 10 | ||
|Ten minutes for half a day. For a leisurely pace. | |||
|Changes Time Cycle timer to 10 minutes. | |||
|When current Timer is not Timer 10 | |||
|[[File:PIA moolah.png|link=Moolah]]<br />10 | |||
|- | |||
|[[File:PIA_Item_Timer.png]] | |||
|Timer 15 | |||
|Fifteen minutes for half a day. For a truly leisurely pace. | |||
|Changes Time Cycle timer to 15 minutes. | |||
|When current Timer is not Timer 15 | |||
|[[File:PIA moolah.png|link=Moolah]]<br />15 | |||
|} | |} | ||
The [ | The [[Pajamas]] [[Suit]] allows [[Chibi-Robo]] to take a nap, skipping to the next Time Cycle. Certain actions freeze the passage of time, including but not limited to: having the equipment menu open by pressing {{button|gc|x}}, posing, sitting, and being inside the [[Chibi-House]] or a [[Chibi-Door]]. | ||
== | ==[[File:PIA Icon Sun.png]] Day== | ||
[[File: | |||
The day begins at 7:00 A.M. and ends at 7:00 P.M., according to the clocks around the house. [[The Sandersons|The Sanderson Family]] can be found around the house doing various activities during the day. Only in certain circumstances will [[toy]]s be walking around in the daytime. | The day begins at 7:00 A.M. and ends at 7:00 P.M., according to the clocks around the house. [[The Sandersons|The Sanderson Family]] can be found around the house doing various activities during the day. Only in certain circumstances will [[toy]]s be walking around in the daytime. | ||
== | ==[[File:PIA Icon Moon.png]] Night== | ||
[[File: | |||
The night begins at 7:00 P.M. and ends at 7:00 A.M., according to the clocks around the house. At night, the Sandersons will typically be asleep, allowing the toys to wander around. The [[Backyard (PIA)#U.F.O.|U.F.O.]] can only be summoned at night. At 1 A.M. (when the Timer is half-complete) the music will fade away for the rest of the night. | The night begins at 7:00 P.M. and ends at 7:00 A.M., according to the clocks around the house. At night, the Sandersons will typically be asleep, allowing the toys to wander around. The [[Backyard (PIA)#U.F.O.|U.F.O.]] can only be summoned at night. At 1 A.M. (when the Timer is half-complete) the music will fade away for the rest of the night. | ||
=''Chibi-Robo! Park Patrol''= | =''Chibi-Robo! Park Patrol''= | ||
[[File:Forecast_Morning.png | [[File:PP Icon Forecast_Morning.png]] | ||
In ''[[Chibi-Robo! Park Patrol]]'', day | In ''[[Chibi-Robo! Park Patrol]]'', all gameplay takes place during the day, and lasts about 8 minutes by default. Once night falls, [[Chet]] will call [[Chibi-Robo]] for an end of day results before bringing Chibi-Robo back to the [[Chibi-House]] and convert any collected {{HappyPoints|link}} into [[Watt]]s. | ||
=''Okaeri! Chibi-Robo! Happy Richie Ōsōji!''= | =''Okaeri! Chibi-Robo! Happy Richie Ōsōji!''= | ||
== | In ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'', the Time Cycle affects how certain characters behave and what interactions are available. The Time Cycle is controlled by a program called "Wonder Timer" on the [[Chibi-PC]], found in the [[Chibi-House]]. The default setting has the Time Cycle last five minutes, but additional Wonder Timer options become available as the [[Chibi-Ranking]] decreases. | ||
[[File: | |||
{| class="wikitable" style="text-align: center; | |||
!colspan="3"|Wonder Timer Unlocks | |||
|- | |||
|'''[[Chibi-Ranking]]''' | |||
|'''[[Happy Point]] Total''' | |||
|'''Wonder Timer''' | |||
|- | |||
|500,000 - 200,001 | |||
|90 | |||
|7 and a half minutes | |||
|- | |||
|100,000 - 50,001 | |||
|480 | |||
|10 minutes | |||
|- | |||
|20,000 - 10,001 | |||
|1150 | |||
|12 minutes | |||
|- | |||
|1,000 - 101 | |||
|2100 | |||
|15 minutes | |||
|} | |||
==[[File:Okaeri Icon Sun.png|48px]] Day== | |||
[[Jenny Sanderson|Jenny]], [[Keith]], and [[Lucky]] can be found around the house during the daytime, though Jenny is often at her job during these hours. | [[Jenny Sanderson|Jenny]], [[Keith]], and [[Lucky]] can be found around the house during the daytime, though Jenny is often at her job during these hours. | ||
== | |||
[[File: | ==[[File:Okaeri Icon Moon.png|48px]] Night== | ||
Like in ''Plug Into Adventure!'', the family will typically be asleep at night, allowing the toys to wander about freely. However, troublesome [[Ghosts]] can also appear at night and drain Chibi-Robo's [[ | Like in ''Plug Into Adventure!'', the family will typically be asleep at night, allowing the toys to wander about freely. However, troublesome [[Ghosts]] can also appear at night and drain Chibi-Robo's [[Watt]]s. | ||
=== | |||
[[File: | ===[[File:Okaeri Icon Gold Dust Moon.png|48px]] Gold Dust Night=== | ||
When the moon icon has a bit of Gold Dust next to it, it means it's a "Gold Dust Night", and according to urban legend, gold dust should be easier to find that night. | When the moon icon has a bit of Gold Dust next to it, it means it's a "Gold Dust Night", and according to urban legend, gold dust should be easier to find that night. | ||
=== | |||
[[File: | ===[[File:Okaeri Icon Casino Moon.png|48px]] Casino Night=== | ||
When the moon icon has a playing card next to it, it means it's a "Casino Night", and according to urban legend, it should be easier to win at the [[Casino]] that night. | When the moon icon has a playing card next to it, it means it's a "Casino Night", and according to urban legend, it should be easier to win at the [[Casino]] that night. | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Chibi-Robo! Plug Into Adventure!]] | [[Category:Chibi-Robo! Plug Into Adventure!]] |
edits