Chibi-Robo! Plug Into Adventure!: Difference between revisions

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{{See also|Chibi-Robo (disambiguation)}}
{{See also|Chibi-Robo (disambiguation)}}
'''''Chibi-Robo! Plug Into Adventure!''''' is the first game in the [[Chibi-Robo! (series)|''Chibi-Robo!'']] series, and was first released for the Nintendo GameCube in Japan in 2005. It was developed by [[Wikipedia: Skip Ltd.|Skip Ltd.]] and published by Nintendo. It became a part of the New Play Control! series in Japan for Wii on June 11, 2009. The main objective of the game is to earn [[Happy Point]]s by making people happy, and eventually become the best [[Chibi-Robo]].
'''''Chibi-Robo! Plug Into Adventure!''''' is the first installment in the [[Chibi-Robo! (series)|''Chibi-Robo!'' series]], and was first released for the Nintendo GameCube in Japan in 2005. It was developed by [[Wikipedia: Skip Ltd.|skip Ltd.]] and published by Nintendo. The main objective of the game is to earn [[Happy Point]]s by making people happy, and eventually become the best [[Chibi-Robo]].


==Story==
=Story=
The game is set in the house of a dysfunctional family, the [[Sandersons]].
The game is set in the house of a dysfunctional family, the [[Sandersons]].


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When George purchases yet another toy, Helen locks herself in her room and tells him that she wants a divorce, prompting the rest of the family to do housework in an attempt to make up for it. Meanwhile, Chibi-Robo finds a strange pattern in the backyard and uses his radar to contact an alien species. Once the aliens land and greet him, Chibi-Robo uses a time machine made by the visitors to go into the past to find a code to enter a safe in the master bedroom containing Giga-Robo's leg. He returns to the present to open the safe, but several larger Spydorz are released and capture the Sandersons. It's revealed that George originally created the Spydorz to be friends with the Chibi-Robos, but his toy company reprogrammed them to be hostile (it is unknown why), causing George to quit his job. George upgrades Chibi-Robo's blaster weapon, allowing the small robot to defeat the Queen Spydor, recover Giga-Robo's missing leg, and rescue the Sandersons. George apologizes for lying to Helen, and the two reconcile. Once Chibi-Robo fully recharges Giga-Robo's battery, reattaches his missing leg, and finds the passcode needed to turn him on, he reactivates Giga-Robo, and the aliens meet them in the backyard. The aliens explain that the toys are able to walk and talk due to a request from Giga-Robo to give them life and to give all Giga-Robos infinite battery power to prevent their energy consumption. The aliens could not do the latter at the time and returned to their own planet to obtain the item necessary to grant Giga-Robo's wish. They then give Giga-Robo this ability, who shares it with Chibi-Robo and the rest of the robots in the world as well, eliminating the energy problem.
When George purchases yet another toy, Helen locks herself in her room and tells him that she wants a divorce, prompting the rest of the family to do housework in an attempt to make up for it. Meanwhile, Chibi-Robo finds a strange pattern in the backyard and uses his radar to contact an alien species. Once the aliens land and greet him, Chibi-Robo uses a time machine made by the visitors to go into the past to find a code to enter a safe in the master bedroom containing Giga-Robo's leg. He returns to the present to open the safe, but several larger Spydorz are released and capture the Sandersons. It's revealed that George originally created the Spydorz to be friends with the Chibi-Robos, but his toy company reprogrammed them to be hostile (it is unknown why), causing George to quit his job. George upgrades Chibi-Robo's blaster weapon, allowing the small robot to defeat the Queen Spydor, recover Giga-Robo's missing leg, and rescue the Sandersons. George apologizes for lying to Helen, and the two reconcile. Once Chibi-Robo fully recharges Giga-Robo's battery, reattaches his missing leg, and finds the passcode needed to turn him on, he reactivates Giga-Robo, and the aliens meet them in the backyard. The aliens explain that the toys are able to walk and talk due to a request from Giga-Robo to give them life and to give all Giga-Robos infinite battery power to prevent their energy consumption. The aliens could not do the latter at the time and returned to their own planet to obtain the item necessary to grant Giga-Robo's wish. They then give Giga-Robo this ability, who shares it with Chibi-Robo and the rest of the robots in the world as well, eliminating the energy problem.


==Characters==
=Gameplay=
*[[Chibi-Robo]]: A robot produced by Citrusoft Robotics, programmed with the goal of making people happy.
The player controls Chibi-Robo, a 10cm tall robot, and must navigate the Sanderson home to clean up messes and throw away trash. Chibi-Robo can pull out drawers to climb on, hop up a short distance on small ledges in front of him, climb cords and ropes, and use his [[Chibi-Copter]] to safely get down from high areas. Chibi-Robo runs on a battery, and must be recharged by plugging the [[Chibi-Plug]] into an [[Outlet]] before the battery reaches zero to continue gameplay. At first, Chibi-Robo's battery only holds 60 [[Watt]]s, but is upgraded by 20 Watts by reaching [[Chibi-Ranking]] milestones, and is upgraded to infinite power by reactivating [[Giga-Robo]] and reaching #1 Chibi-Ranking. The Chibi-Ranking is increased by collecting [[Happy Point]]s, which are earned by cleaning up stains, throwing away trash, and helping other characters. Chibi-Robo can also collect [[Moolah]] which is used to purchase items on the Chibi-PC, or gambled with [[The Great Peekoe]]. Chibi-Robo uses [[Chibi-Tool]]s like the [[Toothbrush]] and [[Squirter]] to clean up stains, the [[Spoon]] to dig up dirt, and the [[Mug]] to avoid taking damage. He can use the [[Chibi-Blaster]] to destroy [[Spydorz]], open certain pathways, and reveal hidden [[Chibi-Door]]s. Several characters in the game have [[Stickers]] that are earned by completing their stories.
*[[Drake Redcrest|Space Hunter Drake Redcrest]]: A hero from a very famous TV show. [[Mr. Sanderson]] is one of his many fans and has everything related to him, like a [[Mug]] and a [[Toothbrush]], both of which Chibi-Robo will use as [[Tools]].
*[[Sophie]]: Tao's chew toy, who has a crush on Drake Redcrest and loves to watch his patrols.
*[[Free Ranger]]s: An army of egg soldiers.
**[[Sarge]]: The leader of the Free Rangers.
*[[Captain Plankbeard]]: An old pirate who wanders around the [[Basement]] and asks Chibi-Robo for several things in order to be able to sail again (like recovering [[The Scurvy Splinter|his ship]] or hiring a pirate crew, for example).
*[[The Great Peekoe]]: A strange toy who likes to meditate and "purify souls" (a gambling mini-game that can be used to make much [[Moolah]] in little time).
*[[Sunshine]]: A bear starving for nectar.
*[[Princess Pitts]]: A lovely princess living in [[Jenny's Room|Jenny's bedroom]].
*[[Mort]]: A mummy living under Jenny's bed with a crush on [[Princess Pitts]].
*[[Dinah]]: A dinosaur made of bricks with a crush on [[Funky Phil]].
*[[Funky Phil]]: Another toy, who loves to dance and ends up with a bunch of [[Phillies|sprouts]] who dance with him.
*[[Primopuel]]: A toy in a [[Tamagotchi|Treasure Chest]].
*The [[Sandersons|Sandersons Family]]:
**[[Jenny]]: The eight-year-old daughter who wears a Frog Costume all day and thinks she is a [[Frogs|Frog]].
**[[Mr. Sanderson]]: The unemployed father of the family. He quits his company without telling [[Mrs. Sanderson]], which makes her mad at him, especially since he keeps buying new [[Drake Redcrest]] toys without telling her.
**[[Mrs. Sanderson]]: After discovering her husband's resignation, she eventually ends up locking herself in her [[bedroom]] and threatens him with a divorce.
**[[Tao]]: The dog of the family, also interacts with Chibi-Robo.
*[[Kid Eggplant]]
*[[Mr. Prongs]]
*A [[Bird]]
*Two [[Frogs]]
*The [[Tamagotchi]]
*The [[Fish]] (Chibi-Robo, however, only interacts with the goldfish by feeding them with [[Crumb|Cookie Crumbs]].)
*[[Telly Vision]]: [[Chibi-Robo]]'s manager, a small TV-shaped [[Robots|robot]] who offers support to Chibi-Robo, most of the time by talking in his place whenever Chibi-Robo is unable to speak. His dream is to become a singer, already having a song, "[[Teriyaki Blues]]".
*[[Giga-Robo]]: A giant robot deactivated in the [[Basement]]. He shares a close relationship with all the other [[Toy]]s, but due to an energy crisis, he was deactivated.
*[[Spydorz]]: The evil spider robots designed by [[Mr. Sanderson]] and reprogrammed by his company in order to be hostile and evil to [[Chibi-Robo]]s everywhere. Chibi-Robo uses his [[Chibi-Blaster]] to destroy them and used their [[Scrap]] to build [[Utilibots]] in the [[Chibi-House/Plug Into Adventure!#Recyclotron|Recyclotron]] in order to help him reach otherwise impossible to reach spots or move around the house faster.
*[[Queen Spydor]]: The titular queen of the Spydorz, who is soon destroyed by Chibi-Robo with the help of [[Mr. Sanderson]], who upgrades his [[Chibi-Blaster]].


==Development==
=Characters=
==Chibi-Robo==
{{Main|Chibi-Robo}}
[[File:NTR ChibiRoboDS char011.png|thumb|64px]]
The titular character and controlled by the player, Chibi-Robo is a 10cm tall robot made by [[Citrusoft Robotics]], designed by [[George Ebisu]] with the purpose of making people happy. He has a [[Chibi-Plug]] which he uses to charge up his [[Watt|battery]] at [[Outlet]]s around the Sanderson household, activate [[Utilibot]]s, and open [[Chibi-Door]]s. While not being able to speak, Chibi-Robo can wear different [[Suit]]s to get various reactions from characters he interacts with. In addition to the [[Chibi-Gear]] made by Citrusoft, Chibi-Robo comes across various objects in the Sanderson home which he turns into [[Chibi-Tool]]s. This is the first model of Chibi-Robos developed by Citrusoft, after [[Giga-Robo]]s caused an energy crisis and were discontinued.
 
==Telly Vision==
{{Main|Telly Vision}}
[[File:Telly Actual Size.png|thumb|64px]]
Chibi-Robo's manager, Telly Vision, is a small flying TV-shaped [[Robots|robot]] made by [[Citrusoft Robotics]] who offers support to Chibi-Robo, speaking for him and giving him advice on how to reach the number one spot in the [[Chibi-Ranking]]s. His dream is to become a singer, already having a song, "[[Teriyaki Blues]]". Telly Vision has an excitable personality, being easy to startle or bring to tears. He
 
==Giga-Robo==
{{Main|Giga-Robo}}
A giant robot deactivated in the [[Basement]]. He shares a close relationship with all the other [[Toy]]s, but due to an energy crisis, he was deactivated.
 
==Jenny Sanderson==
{{Main|Jenny Sanderson}}
The eight-year-old daughter who wears a Frog Costume all day and thinks she is a [[Frogs|Frog]].
 
==George Sanderson==
{{Main|George Sanderson}}
The unemployed father of the family. He quits his company without telling [[Mrs. Sanderson]], which makes her mad at him, especially since he keeps buying new [[Drake Redcrest]] toys without telling her.
 
==Helen Sanderson==
{{Main|Helen Sanderson}}
After discovering her husband's resignation, she eventually ends up locking herself in her [[bedroom]] and threatens him with a divorce.
 
==Tao==
{{Main|Tao}}
The dog of the family, also interacts with Chibi-Robo.
 
==Drake Redcrest==
{{Main|Drake Redcrest}}
A hero from a very famous TV show. [[Mr. Sanderson]] is one of his many fans and has everything related to him, like a [[Mug]] and a [[Toothbrush]], both of which Chibi-Robo will use as [[Tools]].
 
==Sophie==
{{Main|Sophie}}
[[Tao|Tao's]] chew toy, who has a crush on Drake Redcrest and loves to watch his patrols.
 
==Free Rangers==
{{Main|Free Rangers}}
An army of egg soldiers.
 
==Sarge==
{{Main|Sarge}}
The leader of the Free Rangers.
 
==Captain Plankbeard==
{{Main|Captain Plankbeard}}
An old pirate who wanders around the [[Basement]] and asks Chibi-Robo for several things in order to be able to sail again (like recovering [[The Scurvy Splinter|his ship]] or hiring a pirate crew, for example).
 
==The Great Peekoe==
{{Main|The Great Peekoe}}
A strange toy who likes to meditate and "purify souls" (a gambling mini-game that can be used to make much [[Moolah]] in little time).
 
==Sunshine==
{{Main|Sunshine}}
A bear starving for nectar.
 
==Princess Pitts==
{{Main|Princess Pitts}}
A lovely princess living in [[Jenny's Room|Jenny's bedroom]].
 
==Mort==
{Main|Mort}}
A mummy living under Jenny's bed with a crush on [[Princess Pitts]].
 
==Dinah==
{Main|Dinah}}
A dinosaur made of bricks with a crush on [[Funky Phil]].
 
==Funky Phil==
{{Main|Funky Phil}}
Another toy, who loves to dance and ends up with a bunch of [[Phillies|sprouts]] who dance with him.
 
==Spydorz==
{{Main|Spydorz}}
The evil spider robots designed by [[Mr. Sanderson]] and reprogrammed by his company in order to be hostile and evil to [[Chibi-Robo]]s everywhere. Chibi-Robo uses his [[Chibi-Blaster]] to destroy them and used their [[Scrap]] to build [[Utilibots]] in the [[Chibi-House/Plug Into Adventure!#Recyclotron|Recyclotron]] in order to help him reach otherwise impossible to reach spots or move around the house faster.
 
=Development=
{{Main|Chibi-Robo! (Prototype Pre-Alpha)}}
{{Main|Chibi-Robo! (Prototype Pre-Alpha)}}


''Chibi-Robo!'' was announced in early 2003 with publishing rights held by Bandai. Its original projected release date was June 2003 in Japan and spring 2004 in North America.<ref>http://cube.ign.com/articles/394/394043p1.html IGN Staff (April 17, 2003). "Chibi Robo - GameCube Preview". IGN. Retrieved May 26, 2008.</ref> Unlike the released version of ''Chibi-Robo!'', the beta version entailed the player training Chibi-Robo to defend the home of his inventor from a pair of burglars. The gameplay was different as well. Instead of a platform-adventure game, it played like a point-and-click adventure title, where the player was not in direct control of Chibi-Robo, but was rather conveying commands to him by clicking a cursor around the area.<ref>https://www.nintendo.co.jp/nom/0507/2_2/ Nintendo staff. プラグをかついで プレイレポート (in Japanese). Nintendo. Retrieved March 26, 2011.</ref>
''Chibi-Robo!'' was announced in early 2003 with publishing rights held by Bandai. Its original projected release date was June 2003 in Japan and spring 2004 in North America.<ref>http://cube.ign.com/articles/394/394043p1.html IGN Staff (April 17, 2003). "Chibi Robo - GameCube Preview". IGN. Retrieved May 26, 2008.</ref> Unlike the released version of ''Chibi-Robo!'', the beta version entailed the player training Chibi-Robo to defend the home of his inventor from a pair of burglars. The gameplay was different as well. Instead of a platform-adventure game, it played like a point-and-click adventure title, where the player was not in direct control of Chibi-Robo, but was rather conveying commands to him by clicking a cursor around the area.<ref>https://www.nintendo.co.jp/nom/0507/2_2/ Nintendo staff. プラグをかついで プレイレポート (in Japanese). Nintendo. Retrieved March 26, 2011.</ref>


==Demos==
=Demos=
The game has a kiosk demo, available in the US in Interactive Multi-Game Demo Disc - Version 34, and in Europe in Interactive Multi-Game Demo Disc - April 2006. The two demos are very similar, with the only notable difference being that Telly has additional dialog in the European version. There does not appear to be a Japanese demo. In this demo, you play as Chibi-Robo limited to the Living Room and Chibi-House near the beginning of the story. The data for this demo appears to mostly be a stripped-down version of the final game.
The game has a kiosk demo, available in the US in Interactive Multi-Game Demo Disc - Version 34, and in Europe in Interactive Multi-Game Demo Disc - April 2006. The two demos are very similar, with the only notable difference being that Telly has additional dialog in the European version. There does not appear to be a Japanese demo. In this demo, you play as Chibi-Robo limited to the Living Room and Chibi-House near the beginning of the story. The data for this demo appears to mostly be a stripped-down version of the final game.


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==Sequels==
=Sequels=
It received a sequel in 2007 (2008 in Australia) called ''[[Chibi-Robo! Park Patrol]]''. In 2009, a third installment was released only in Japan, titled ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!|Okaeri!&nbsp;Chibi-Robo! Happy Richie Ōsōji!]]'', which takes place in the house of a grown-up [[Jenny]] from the first game.
It received a sequel in 2007 (2008 in Australia) called ''[[Chibi-Robo! Park Patrol]]''. In 2009, a third installment was released only in Japan, titled ''[[Okaeri! Chibi-Robo! Happy Richie Ōsōji!|Okaeri!&nbsp;Chibi-Robo! Happy Richie Ōsōji!]]'', which takes place in the house of a grown-up [[Jenny]] from the first game.


=Gallery=
{{Gallery Link}}


==Gallery==
=Trivia=
===Videos===
<gallery>
File:Longplay of Chibi-Robo!
</gallery>
===Images===
<gallery>
File:GCN ChibiRobo 01.jpg
File:GCN ChibiRobo 02.jpg
File:GCN ChibiRobo 03.jpg
File:GCN ChibiRobo 04.jpg
File:GCN ChibiRobo 05.jpg
File:GCN ChibiRobo 06.jpg
File:GCN ChibiRobo 07.jpg
File:GCN ChibiRobo 08.jpg
File:GCN ChibiRobo 09.jpg
File:GCN ChibiRobo 10.jpg
File:GCN ChibiRobo 11.jpg
File:GCN ChibiRobo 12.jpg
File:GCN ChibiRobo 13.jpg
File:GCN ChibiRobo 14.jpg
File:GCN ChibiRobo 15.jpg
File:GCN ChibiRobo 16.jpg
File:GCN ChibiRobo 17.jpg
File:GCN ChibiRobo 18.jpg
 
</gallery>{{Gallery Link}}
 
==Trivia==
*The game was originally going to be published by Bandai as a point & click adventure game.
*The game was originally going to be published by Bandai as a point & click adventure game.
*At the start of development (presumably 2002), the game's eventual director, Kenichi Nishi, was not part of the project.
*At the start of development (presumably 2002), the game's eventual director, Kenichi Nishi, was not part of the project.
*In 2003, Nintendo producer Kensuke Tanabe discussed the game with Nintendo's Shigeru Miyamoto, and Miyamoto said "The character is pretty nice, so I think if Nishi works on the game it will be great." This led to Nintendo publishing the game instead of Bandai, and Nishi taking the duty of director.
*In 2003, Nintendo producer Kensuke Tanabe discussed the game with Nintendo's Shigeru Miyamoto, and Miyamoto said "The character is pretty nice, so I think if Nishi works on the game it will be great." This led to Nintendo publishing the game instead of Bandai, and Nishi taking the duty of director.
*Chibi-Robo is made from recycled aluminum. This was revealed in the second game, ''[[Chibi-Robo! Park Patrol]]''.
*Some of the characters show graphical glitches when shot by the [[Chibi-Blaster]].
*Some of the characters show graphical glitches when shot by the [[Chibi-Blaster]].
*The flag on the trophy in the basement behind the Great Peekoe is only one dimensional. If you go behind the trophy, you can't see the flag.
*The flag on the trophy in the basement behind the Great Peekoe is only one dimensional. If you go behind the trophy, you can't see the flag.
*It became a part of the New Play Control! series in Japan for Wii on June 11, 2009.


==References==
=References=
<references />
<references />


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