Time Cycle: Difference between revisions

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[[File:GGTE01_2020-09-14_13-45-20.png|thumb]]The Day Cycle is the game mechanic that controls how time progresses, switching between Day and Night after a specific amount of time has passed.


The Day Cycle is the way that time progresses. order in which the game's "day" cycle takes place. The order is as follows:
=''Chibi-Robo! Plug Into Adventure!''=
 
The Day Cycle in ''[[Chibi-Robo! Plug Into Adventure!]]'' is split in to daytime and nighttime, controlled by which Timer is active. There are three different Timers: Timer 5, Timer 10, and Timer 15, which set the length of a cycle to 5 minutes, 10 minutes, or 15 minutes, respectively. All three can be purchased in the [[Chibi-PC/Plug-Into-Adventure!#Online_Shop|Chibi-PC]] from the beginning of the game. To change the length of the current Day Cycle, simply purchase the Timer with the desired amount of minutes.
=Day=
{| class="article-table" cellspacing="1" cellpadding="1" border="0" align="center"
==''Chibi-Robo! Plug Into Adventure!''==
! style="text-align: center;"|Icon
! style="text-align: center;"|Name
! style="text-align: center;"|Description
! style="text-align: center;"|Use
! style="text-align: center;"|Availability
! style="text-align: center;"|Price
|-
| style="text-align: center;"|[[File:PIA_Item_Timer.png]]
| style="text-align: center;"|Timer 5
| style="text-align: center;"|Five minutes for half a day. The initial time setting.
| style="text-align: center;"|Changes Day Cycle timer to 5 minutes.
| style="text-align: center;"|When current Timer is not Timer 5
| style="text-align: center;"|[[File:PIA moolah.png|link=Moolah]]<br />5
|-
| style="text-align: center;"|[[File:PIA_Item_Timer.png]]
| style="text-align: center;"|Timer 10
| style="text-align: center;"|Ten minutes for half a day. For a leisurely pace.
| style="text-align: center;"|Changes Day Cycle timer to 10 minutes.
| style="text-align: center;"|When current Timer is not Timer 10
| style="text-align: center;"|[[File:PIA moolah.png|link=Moolah]]<br />10
|-
| style="text-align: center;"|[[File:PIA_Item_Timer.png]]
| style="text-align: center;"|Timer 15
| style="text-align: center;"|Fifteen minutes for half a day. For a truly leisurely pace.
| style="text-align: center;"|Changes Day Cycle timer to 15 minutes.
| style="text-align: center;"|When current Timer is not Timer 15
| style="text-align: center;"|[[File:PIA moolah.png|link=Moolah]]<br />15
|}
The [[Pajamas]] [[Suit]] allows [[Chibi-Robo]] to take a nap, skipping to the next Day Cycle. Certain actions freeze the passage of time, including but not limited to: having the equipment menu open by pressing [[File:PiA X button.png]], posing, sitting, and being inside the [[Chibi-House/Plug-Into-Adventure!|Chibi-House]] or a [[Chibi-Door]].
==Day==
[[File:Sun_PIA.png|thumb|75px]]
[[File:Sun_PIA.png|thumb|75px]]
The day begins at 7:00 A.M., according to the clocks around the house.  
The day begins at 7:00 A.M. and ends at 7:00 P.M., according to the clocks around the house. [[The Sandersons|The Sanderson Family]] can be found around the house doing various activities during the day. Only in certain circumstances will [[toy]]s be walking around in the daytime.
==Night==
[[File:Moon_PIA.png|thumb|75px]]
The night begins at 7:00 P.M. and ends at 7:00 A.M., according to the clocks around the house. At night, the Sandersons will typically be asleep, allowing the toys to wander around. The [[Backyard (PIA)#U.F.O.|U.F.O.]] can only be summoned at night. At 1 A.M. (when the Timer is half-complete) the music will fade away for the rest of the night.


==''Chibi-Robo! Park Patrol''==
=''Chibi-Robo! Park Patrol''=
In ''[[Chibi-Robo! Park Patrol]]'', day is the time when Chibi-Robo can move freely. This is when most of the gameplay takes place.
[[File:Forecast_Morning.png|thumb|75px]]
In ''[[Chibi-Robo! Park Patrol]]'', day is the time when Chibi-Robo can move freely. This is when most of the gameplay takes place. Once night falls, [[Chet]] will call Chibi-Robo back to the [[Chibi-House/Park-Patrol|Chibi-House]] and convert any collected [[Happy Point|Happy Points]] into [[Watt|Watts]].


==''Okaeri! Chibi-Robo! Happy Richie Ōsōji!''==
=''Okaeri! Chibi-Robo! Happy Richie Ōsōji!''=
==Day==
[[File:Sun_CS.png|thumb|75px]]
[[File:Sun_CS.png|thumb|75px]]
In other Chibi-Robo games, most characters are available to interact with.
[[Jenny Sanderson|Jenny]], [[Keith]], and [[Lucky]] can be found around the house during the daytime, though Jenny is often at her job during these hours.
==Night==
[[File:Moon_CS.png|thumb|75px]]
Like in ''Plug Into Adventure!'', the family will typically be asleep at night, allowing the toys to wander about freely. However, troublesome [[Ghosts]] can also appear at night and drain Chibi-Robo's [[watt]]s.
===Gold Dust Night===
[[File:Gold_Dust_Night_CS.png|thumb|75px]]
When the moon icon has a bit of Gold Dust next to it, it means it's a "Gold Dust Night", and according to urban legend, gold dust should be easier to find that night.
===Casino Night===
[[File:Casino_Night_CS.png|thumb|75px]]
When the moon icon has a playing card next to it, it means it's a "Casino Night", and according to urban legend, it should be easier to win at the [[Casino]] that night.


=Night=
==''Chibi-Robo! Plug Into Adventure!''==
[[File:Moon_PIA.png|thumb|75px]]
==''Chibi-Robo! Park Patrol''==
In ''[[Chibi-Robo! Park Patrol]]'', once night falls [[Chet]] has no choice but to call Chibi-Robo back to the Chibi-house and proceeds to convert his [[Happy Point|Happy Points]] into [[Watt|Watts]].
==''Okaeri! Chibi-Robo! Happy Richie Ōsōji!''==
[[File:Moon_CS.png|thumb|75px]]
In other Chibi-Robo games, gameplay can also take place at night. This is sometimes when enemies will attack. Generally, characters other than Chibi-Robo will be in different places than during the day.
In other Chibi-Robo games, gameplay can also take place at night. This is sometimes when enemies will attack. Generally, characters other than Chibi-Robo will be in different places than during the day.
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
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