Chibi-Robo! Park Patrol: Difference between revisions

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|publisher = Nintendo
|publisher = Nintendo
|director = Hiroshi Moriyama
|director = Hiroshi Moriyama
|producer = Kensuke Tanabe<br>Hiroshi Suzuki
|producer = [https://en.wikipedia.org/wiki/Kensuke_Tanabe Kensuke Tanabe]<br>Hiroshi Suzuki
|designer = Fumikazu Tanaka
|designer = Fumikazu Tanaka
|programmer = Masahiko Kikuchi<br>Tsukasa Namba
|programmer = Masahiko Kikuchi<br>Tsukasa Namba
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|media = Nintendo DS Game Card
|media = Nintendo DS Game Card
|released = '''Nintendo DS'''<br/>{{vgrelease|JP=5 July 2007|NA=2 October 2007|PAL=20 March 2008}}
|released = '''Nintendo DS'''<br/>{{vgrelease|JP=5 July 2007|NA=2 October 2007|PAL=20 March 2008}}
}}
}}'''''Chibi-Robo! Park Patrol''''' (咲かせて!ちびロボ!【Make It Bloom! Chibi Robo!)is the second ''[[Chibi-Robo! (series)|Chibi-Robo!]]'' game released and was released for the Nintendo DS. It focuses on making a [[Park]] grow with [https://chibirobo.fandom.com/wiki/Flower Flowers].
'''''Chibi-Robo! Park Patrol''''' (咲かせて!ちびロボ!【Make It Bloom! Chibi Robo!)is the second ''[[Chibi-Robo! (series)|Chibi-Robo!]]'' game released and was released for the Nintendo DS. It focuses on making a [https://chibirobo.fandom.com/wiki/Park Park] grow with [https://chibirobo.fandom.com/wiki/Flower Flowers].


The game has many environmentalist themes and highlights the importance of parks and the dangers of pollution to the environment.
The game has many environmentalist themes and highlights the importance of parks and the dangers of pollution to the environment.

Revision as of 10:58, 26 July 2020

Chibi-Robo! Park Patrol
Chibi-Robo Park Patrol DS North America cover.jpg
Developer skip Ltd.
Publisher Nintendo
Platform(s) Nintendo DS
Genre Platform, Adventure
Media Nintendo DS Game Card

Chibi-Robo! Park Patrol (咲かせて!ちびロボ!【Make It Bloom! Chibi Robo!)is the second Chibi-Robo! game released and was released for the Nintendo DS. It focuses on making a Park grow with Flowers.

The game has many environmentalist themes and highlights the importance of parks and the dangers of pollution to the environment.

Plot

The game starts with an announcement from Citrusoft for the Blooming Chibi-Robo. The finishing touches are being placed on the Blooming Chibi-Robo prototype while it is demonstrated to the press. After the demonstration, Citrusoft announces that they will distribute the new Chibi-Robos to parks around the world free of charge.

Blooming Chibi-Robo arrives at a park in desperate need of help after it has been forsaken by the people of the nearby town. Over the course of his mission, Chibi-Robo makes friends with many of the town's toys, who are eager to help him rebuild the park. He is also impeded by various foes determined to spread pollution and stop the park's revitalization by any means necessary.

Story

Characters


Sequels

In 2009, a third installment was released only in Japan, titled Okaeri! Chibi-Robo! Happy Richie Ōsōji!, which takes place in the house of a grown-up Jenny Sanderson from the Chibi-Robo! Plug Into Adventure!.

Trivia

  • When this game was released in North America; it was released as a Walmart-exclusive (because of Skip Ltd.'s alleged 'strong environmental program and social giving campaign')
  • Nintendo of America gave out packets of seeds to 500 randomly-selected people who registered this game on the company's website as a promotion for the game.
  • If you use a cheat to max out the Happy Point total during the cutscene in the intro, you can skip the tutorial in the intro but it makes the game uncompletable for that save file as the Happy Point Sticker Dialog plays as soon as the cutscene ends, causing the game to play the dialog that plays after you complete the tutorial and prevents you from collecting the Chibi-Tools required to grow Flowers.
  • If you repeatedly tap the screen as a friend character passes by the park entrance to complete a Park Project, you can skip a friend's exit and the "Out Of Juice" Dialog however, the Park Project won't be completed