Chibi-Robo! Plug Into Adventure!: Difference between revisions

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(Chibi Robo was not published by Bandai in Japan, but was published by Nintendo for all regions. I also included a little summary of what happened behind the scenes. Source (JP): https://www.nintendo.co.jp/nom/0507/2_2/index.html)
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''This is about the first game in the series. For the character see [[Chibi-Robo]]. For the series see [[Chibi-Robo! (series)]].''
''This is about the first game in the series. For the character see [[Chibi-Robo]]. For the series see [[Chibi-Robo! (series)]].''


{{Game|image = Chibi-Robo! Plug Into Adventure box.jpg|developer = skip Ltd.|publisher = Nintendo|platform = GameCube, Wii|releasedate = <b>GameCube:</b><br>JP: June 23, 2005<br>NA: February 8, 2006<br>EU: May 26, 2006<br><b>Wii:</b><br>JP: June 11, 2009|genre = Platform, Adventure}}
{{Game|image = Chibi-Robo! Plug Into Adventure box.jpg|developer = skip Ltd.|publisher = Nintendo|platform = GameCube, Wii|releasedate = <b>GameCube:</b><br>JP: June 23, 2005<br>NA: February 8, 2006<br>EU: May 26, 2006<br><b>Wii:</b><br>JP: June 11, 2009|genre = Platform, Adventure}}
'''''Chibi-Robo!''''' is the first game in the [[Chibi Robo (series)|''Chibi-Robo'' series]], and was released for the Nintendo GameCube in 2006. It was developed by Skip, Ltd and published in Nintendo. It became a part of the New Play Control! series in Japan for Wii on June 11, 2009. The main objective of the game is to earn [[Happy Point]]s by making people happy, and eventually become the [[Super Chibi-Robo Suit|best Chibi-Robo]].
'''''Chibi-Robo!''''' is the first game in the [[Chibi-Robo! (series)|''Chibi-Robo!'' series]], and was released for the Nintendo GameCube in 2006. It was developed by Skip, Ltd and published in Nintendo. It became a part of the New Play Control! series in Japan for Wii on June 11, 2009. The main objective of the game is to earn [[Happy Point]]s by making people happy, and eventually become the [[Super Chibi-Robo Suit|best Chibi-Robo]].


==Story==
==Story==
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* The game was originally going to be published by Bandai as a point & click adventure game.
* The game was originally going to be published by Bandai as a point & click adventure game.
* At the start of development (presumably 2002), the game's eventual director, Kenichi Nishi was not part of the project.  
* At the start of development (presumably 2002), the game's eventual director, Kenichi Nishi was not part of the project.
* In 2003, Nintendo producer Kensuke Tanabe discussed the game with Nintendo's Shigeru Miyamoto, and Miyamoto said "The character is pretty nice, so I think if Nishi works on the game it will be great." This led to Nintendo publishing the game instead of Bandai, and Nishi taking the duty of director.  
* In 2003, Nintendo producer Kensuke Tanabe discussed the game with Nintendo's Shigeru Miyamoto, and Miyamoto said "The character is pretty nice, so I think if Nishi works on the game it will be great." This led to Nintendo publishing the game instead of Bandai, and Nishi taking the duty of director.
* Chibi-Robo is made from recycled aluminum. This was revealed in the second game, [[Chibi-Robo!: Park Patrol|''Chibi-Robo!: Park Patrol'']].
* Chibi-Robo is made from recycled aluminum. This was revealed in the second game, [[Chibi-Robo!: Park Patrol|''Chibi-Robo!: Park Patrol'']].
* Chibi-Robo travels 10 years in the past with the time machine, but Mrs. Sanderson mentions having a future child and says that they are waiting for Jenny's arrival. Since this is 10 years ago, she couldn't be pregnant, so she seems to have been planning on having a child at least 2 years in advance.
* Chibi-Robo travels 10 years in the past with the time machine, but Mrs. Sanderson mentions having a future child and says that they are waiting for Jenny's arrival. Since this is 10 years ago, she couldn't be pregnant, so she seems to have been planning on having a child at least 2 years in advance.
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